Web3 Game Failures: $200K in Lessons from 3 Launches
Game 1: Dead in 60 days. Game 2: Dead in 6 months. Game 3: Still running. Here's exactly what killed the first two.
Read articleReal experiences from operators who've launched games generating $50M+ in volume. Costs, failures, and what actually works.
Game 1: Dead in 60 days. Game 2: Dead in 6 months. Game 3: Still running. Here's exactly what killed the first two.
Read articleHow much does it cost to RUN a web3 game? Real numbers from projects at 1K, 10K, and 100K daily users.
Read articleWe've built GameFi platforms that did $50M+ in volume. Here's the uncomfortable truth: most don't make money.
Read articleTwo games died in under 6 months. Here's exactly what killed them and what finally worked after $200K in lessons.
Read articleWe've launched 100+ tokens. Only 3 were games. Games are 10x harder than regular tokens. Here's what we learned.
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